AI Insights · Timothy · October 2022
Top 5 Entertainment Mascot Games on Android in the UK - Q3 2022
Discover the performance of the top 5 entertainment mascot games on Android in the UK during Q3 2022, including weekly revenue, downloads, and active users.
Throughout the third quarter of 2022, the top 5 entertainment mascot games on Android in the United Kingdom demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here is a detailed overview of their performance:
Disney Emoji Blitz Game by Jam City, Inc. saw its weekly revenue fluctuate, peaking at around $14.9K in early August and ending the quarter at approximately $13.8K. Weekly downloads experienced a significant increase in September, reaching a high of 2.4K in the week of September 12. The game’s active user base showed a general increase towards the end of the quarter, rising to about 7.3K in mid-September.
Angry Birds Dream Blast from Rovio Entertainment Corporation maintained a consistent weekly revenue, with a notable peak at $13K in the final week of September. The game’s downloads surged in mid-August, hitting a high of 3.1K. Active users saw a spike in mid-August, reaching around 20.7K, before stabilizing at approximately 16.7K by the end of the quarter.
World of Peppa Pig: Kids Games by Find Your Fun showed steady weekly revenue, peaking at about $5.1K in late August. Weekly downloads remained strong, with a high of 5K in late July. Active users consistently hovered around 17K throughout the quarter.
Sonic Forces: PvP Battle Race from SEGA had a relatively stable revenue, with weekly earnings around $2K towards the end of September. The game’s downloads peaked at 6K in the last week of June and gradually decreased to around 3.4K by the end of the quarter. Active users declined from approximately 66.9K in late June to 47.7K by the end of September.
My Little Pony: Magic Princess by Gameloft SE experienced a modest revenue trend, with the highest weekly revenue of $1.8K in early July. Weekly downloads peaked at 1.1K in mid-August, while active users remained stable, ending the quarter at about 12.3K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.